_Nazar Tech Rider_

There are four ways of experiencing Nazar:
⦿ Performer (1): Enters the VR space, can interact with the VR world
⦿ Participant (1): Joins the Performer in VR in a 1:1 capacity, can interact with the VR world
⦿ Additional Users (4-5): Enter the VR space along with the Performer and Participant, can’t interact with the VR world 
⦿ Wider Audiences (many): Watch the physical/virtual performance passively through screens/projectors, don’t enter the VR world


PROVIDED BY HOST


// VERSION 1 [SIMPLER VERSION]

COMPONENTNUMBER OF ITEMSFIGURES/NOTES
Strong WiFi Connection
WiFi Backup Plan
LED Spotlight / Profile Spot1Purpose: To create a dramatic, focused stage effect highlighting the
performer and participant.
Beam Angle: 19°–26° for tighter, dramatic focus on 4 × 6 m space;
36° for a more soft-edged coverage
Mounting: Overhead or front-of-house, centered on performance zone
Notes: Should provide strong contrast between lit performers and
dark surroundings.
Infrared Floodlight [850nm Wide Angle, Minimum 90° beam]2 to 4Placement: 1-2 in the front, 1-2 in the rear of the performance zone.
Purpose: To enable inside-out tracking for VR headsets in low-light
performance conditions. This lighting is invisible to the audience.
Mounting: Elevated at 2–3 m height, angled 30–45° downward
or bounced off the ceiling/walls.
Reclining Chair [Electric]1
Armchair2
Plinth
Approx. 45x45x100cm
It could have different dimensions
1
Salt OR Sand OR Tape OR Chalk [whatever is preferred by the venue]enough for a
4x6m space outline
This is to outline the space where wider audiences can’t enter.
Neck/Travel Pillow1This is to support the participant’s head while laying down on the recliner.
ESSENTIAL [FOR WIDER
ACTIVE PARTICIPANTS IN VR]
Meta Quest 3 Headsets4 or 5These are for Additional Users who will enter the VR world along with the Performer and Participant.

Headphones [Noise-Canceling]4 or 5As many as the Additional Users’ VR headsets.


// VERSION 2 [THEATRICAL VERSION]

• Speakersminimum 2We connect the participant’s headset to one of the speakers and the performer’s microphone to another.
Projector OR Screen1 OR 3First option: one screen/projector shows the POV of the Participant.
Second option: 2 more screens/projectors to project the view of 2 Additional Users in VR. This would offer a deeper understanding of the experience for Wider Audiences. 
Additional requirements for the second option: 2 phones OR tablets with Meta Horizon apps installed and connected to 2 Additional Users’ headsets to screencast their POVs.

PROVIDED BY NAZAR TEAM

COMPONENTNUMBER OF ITEMSFIGURES/NOTES
Meta Quest 2/3 [VR Headsets]2
VR Headset Strap + Power Bank2
Headphones [Noise-Canceling]2
Phone or Tablet1This is to screencast the participant’s view in VR to a screen/projector.
HDMI to USB-C Cable1This is to connect our phone/tablet to a screen/projector.
Wireless Microphone Headset + Bluetooth Device1
Bluetooth Receiver1